Kinematics

Formulas are organized based on their importance in the CAT exam.
1 Graphical Representation of Motion
2 Types of Errors
3 Important Graph Relations
4 Time of Flight for an Object Thrown Vertically Upward
5 Velocity Vector
6 Velocity-Height Relation in Free Fall
7 Projectile Velocity Components at Any Time
8 Maximum Height in Projectile Motion
9 Position as a Function of Time
10 Instantaneous Velocity
11 Third Equation of Motion
12 Velocity During Free Fall
13 Uniform Motion
14 Time of Flight of Projectile
15 Average Velocity for Uniform Acceleration
16 . Relative Velocity in Vector Form
17 Velocity-Time Graph
18 Acceleration Due to Gravity
19 Relative Velocity in Opposite Directions
20 Instantaneous Acceleration
21 Angle of Velocity with Horizontal
22 Projectile Motion
23 Distance Covered in Free Fall
24 Motion Under Gravity
25 Linear Velocity in Circular Motion
26 Average Speed
27 River Boat Motion
28 Non-Uniform Motion
29 Horizontal Range in Horizontal Projection
30 Position-Time Graph
31 Position
32 Retardation
33 Velocity of Projectile at Any Time
34 Resultant Velocity in River Boat Problems
35 Distance
36 Frequency
37 Uniformly Accelerated Motion
38 Resultant of Two Vectors
39 Average Velocity
40 Acceleration
41 Motion in Two Dimensions
42 Acceleration Vector
43 Acceleration-Velocity Relation
44 Maximum Range Condition
45 Displacement
46 Relative Velocity
47 . Relation Between Linear and Angular Velocity
48 Relative Velocity in Same Direction
49 Area Under Velocity-Time Graph
50 Time to Reach Maximum Height
51 Deriving Relations Between Physical Quantities
52 Displacement from Velocity-Time Relation
53 Second Equation of Motion
54 Horizontal Range of Projectile
55 Angular Frequency
56 Direction of Resultant Vector
57 Equation of Projectile Path
58 Relative Acceleration
59 Centripetal Acceleration
60 Angular Displacement
61 Angular Velocity
62 Horizontal Component of Velocity
63 Range for Complementary Angles
64 Area Under Acceleration-Time Graph
65 Vertical Component of Velocity
66
67 Horizontal Projection
68 Velocity as a Function of Position
69 Rain Man Problem
70
71 Equations of Motion
72 Velocity at Maximum Height
73 Resolution of Vector into Components
74 Distance Covered in nth Second
75 Instantaneous Speed
76 Displacement Vector
77 First Equation of Motion